Film-world lore glossary:

My video work all takes place in the same, continuous world. Knowledge of this fictional world's lore is not so very important, but if you would... like... to find out more you can find on this page a glossary containing relevant (and irrelevant) information.

v1.4 | updated 02/08/23

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Age of Wonders, The

Benozzo Gozzoli, Procession of the Magi (detail)

The 'time before' or age of myth when the world was divided into princely realms ruled by, most notably, Bolobobnar the Delightful, Grubblemir the Silent, Wungo Bung the Lovière, Biscuity Biscuity, Ongo the Ready, Jingles the Merry, Penelope Goblinbegotten and Pumpkin the Large, who fought great battles both amongst themselves and against the Ancient Sorcerers. Strange creatures also roamed the wilderness at this time, including Ograe, Musical Trolls and Titans. The Age of Wonders came to end with the collapse or abandonment of the princely realms and the visitation of the Owl People to the Ancient Sorcerers.



A Guide who assisted the questing knight Peredur's Sister in entering the Diamond during the events of 12 PEOPLE OF FISH. They are also briefly present at the pub with their friend Marfisa in the Three-Headed Beer Goddess television commercial.

Beans of Gold

A hearty sack of Beans of Gold

Universal currency of the Oikoumene; small golden beans. Due to the latent functioning of artificial reproduction, money has no value in the Oikoumene and material scarcity is impossible. Instead items for 'sale' are priced arbitarily as a method of indirectly instantiating Bull-Princesses, spirit-entities that are said to convey the stipulated amounts of Beans to Borkliss, a divine courtier of the sub-deity Cherry-Sweet Dionysus. In this way commercial locations, such as Mr. Wonderful's restaurants, can have a particular magical potentiality.

Beauty Icon, The

The Beauty Icon

A piece of religious technology, venerated and operated by the Sorcerers. It consists of a depiction by Giovanni Jean Brindesi (1826-1888) of a Yol Haseki, Çuhadar and Bölükağası of the Ottoman Empire, overlaid with the word ‘BEAUTY’. On auspicious occasions, an eye will appear on the surface of the Icon. This eye is a manifestation of the functioning of the Bells (it perceives and destroys).


Cheers! It's some beer

A tasty beverage, the liquid form of the fundamental bread substance, that when poured into a glass under auspicious circumstances becomes a technology of earth-based creation/reproduction (see: Bell & Cup, The for the mechanics of this). An alternative to wine as a method for creating Worlds-Within-Worlds only known to Sphinxes, as taught to them by the Three-Headed Beer Goddess following their Choice within the Cave of Choices.

Beer (list of known labels)

Brineisfine, Bruggisbier, Three-Headed Beer Goddess, Robobob, Yokel.

Beer Glass

A Beer Glass

A reproductive technology granting knowledge of earth-based creation through emanation of bread substance. See: Bell & Cup, The.


A Bell

Destruction, an unproductive technology. See: Bell & Cup, The.

Bell & Cup, The

The Bell & Cup

Technologies that grant calcified knowledge of reproduction and unproduction; the Bell destroys while the Cup or Goblet creates (the Bell is an inversion of the Cup). Both are methods of affecting narrative change (magic-working) without needing advanced knowledge (other than that of the technologies' use) or recourse to a spirit-entity.


Bells are primarily used by Sorcerers to rip portals, thereby observing and influencing the world, and Gardeners to maintain the form of the Tree. Major repositories of Bells can be found in the Pyramids of the Sorcerers and in the clocktower of the Village of Brug Night. Bells are associated with the sub-deity, Lord Bruggis.


Cups are used to instantiate ground (Worlds-Within-Worlds) and figures (objects and people). The creation of a Cup involves the pouring of a hypostatic substance, usually either wine or beer, into a vessel under auspicious circumstances. The Tree, as appearance emanator, is responsible for the Cup's functioning, and suitable receptacles are often found buried near its roots. Worlds-Within-Worlds created by Wine Glasses are composed of wine-substance emanation (water) and are suspended above primordial waters, while those created by the Beer Glass are composed of bread-substance emanation and are buried underground, as with the Cave of Choices. Use of the Beer Glass is only known and practiced by Sphinxes.


An Icosahedron is an object made of Grollid substance. Because Grollid substance contains the potential to both create (through its emanation from the Tree) and erase (or rather replace, through partial instantiation of Biggis), it is possible to combine a Bell with a Wine or Beer Glass to create an Icosahedron, as the Punchinelli did in THE STARS GO OUT. The Icosahedron can grant the knowledge required to open doors between the Oikoumene and Negative Space. Any use of an Icosahedron does not erase cleanly, as would a Bell, but instead replaces parts of the world with Biggis particulates (Grollid fission). This can have strange effects.


Bertrand Wardary

A notable Sorcerer. See: Wardary, The Wizard.


The largest possible object. Biggis may be found inside the Windmills upon the back of Forgotten-Name Creatures, the particles that make up Grollid substance. Instantiation of parts of Biggis beyond the Windmill is the process that gives Grollid subtance its destructive/displacing property.

Bis­cuity Bis­cuity

A ruler during the Age of Wonders, associated with waterfowl, and often depicted with a goose's head. Biscuity Biscuity is the supposed creator of Magic Cards.

Bolo­bobnar Comp­uters

A Bolobobnar computer

A ubiquitous brand of computers, dominant throughout the Oikoumene. Mr. Wonderful's Automated Region Service and the Ranger communication terminal in the Forest, for example, are made by Bolobobnar Computers, as are BOLOfone mobile telephones and BOLODisc laser-disc devices. The company was founded in Bugworth Fug during the Age of Wonders by famous orc prince, Bolobobnar the Delightful.

BOLOfone logoBOLODisc logo

Bolo­bobnar the Delight­ful

Bolobobnar the Delightful

A famous orc prince, leader of a thriving culture centred around their capital at Bugworth Fug. They fought with, and were ultimately defeated by, the corrupted hafling Wungo Bung the Lovière during the Age of Wonders. Bolobobnar was the founder of the now ubiquitous computer company Bolobobnar Computers.

Brug Night

Brug Night

A festival held by the Pear People to honour the dark god Lord Bruggis. Brug Night is held at some point in late May/early April in the Village of Brug Night, near the Forest, and it is upon this accursèd night that Bruggis's influence upon the Pear People; and through them thus the universe at large; is at its height. In THE STARS GO OUT, the Pyramid at the centre of First Tier in the Ziggurat City was sundered on Brug Night, the Sorcerers dwelling within were cast out and imprisoned in the Pear Hotel, their physical forms used in celebratory Brug Night rituals to assist in the Punchinelli's fateful opening of a portal into Negative Space.

Brug Night, The Village of

the village of brugnight

Decaying fastness of the Pear People, wherein they hold their Brug Night celebrations. The village is located close to the Forest and at the time of THE STARS GO OUT consisted of three buildings; a house with a clocktower and two ruined structures; plus a crudely fashioned totem of Lord Bruggis. The clocktower contained Bells that allowed the Pear People to create portals. By the time of LITTLE NODULES: PART 1 only the fountain and the totem remain. The village is also the location of the Village Store.

Bruggis, Lord

Lord Bruggis

The sub-deity of Negative Space, the Bell and the destructive functioning of Grollid substance. Enemy of Sorcerers. The Pear People say of Bruggis: “the stars go out, give thanks to Bruggis,” which is to suggest that they believe that it swallows the stars and brings about the flooding of the Oikoumene by the Real Ocean, life-blood of plants. In depictions of Bruggis; found as totems, posters and paintings in the Village of Brug Night, the Pear Hotel and the post-fall Ziggurat City; it has a large round head, small moustachioed face and prominent angry eyebrows, atop its head is often found the phrase “human or animal”, a question asked of Grollace.

Bug­worth Fug

Bugworth Fug

The lost capital Goblin-city of Bolobobnar the Delightful, once a centre of culture and learning before being lost to a seige by the corrupted halfling Wungo Bung.


A Bull-Princess

Spirit-entities associated with Beans of Gold, the universal currency of the Oikoumene. Bull-Princesses are depicted as horned cow-like beings, wearing elaborately decorated armour, cowbells around their necks and carrying large swords, often zweihanders. They convey Beans of Gold up a mountain of hats and squares to a spirit-entity known as Borkliss--an avid collector of both hats and squares--associated with the Cherry-Sweet Dionysus, sub-deity of Wine substance. Bull-Princesses are held in particular regard by insect-like people, who are often depicted alongside them. Insect-like people indentify three principle Princesses that they especially revere; Sabri, Buffo and Milde. Due to their dual association with both Cherry-Sweet Dionysus (creation) and Bells (uncreation), Bull-Princesses are also sometimes linked to Grollace.

Association with commercial space

Money is worthless in the Oikoumene as objects can be infinitely reproduced, instead items for 'sale' may be priced to invoke the image of Beans of Gold and therefore a sub-sub-fictional financial transaction. This in turn implies the ministrations of Bull-Princesses, through whose location in the present→future may allow communion with the Worlding Witch and consequent narrative change. In this way, while no monetary transaction will ever take place in shops, restaurants, etc., the appearance of such an intent creates a place of magic potential.


a Card-Giver

Communication technology. A disembodied head, floating (as in IN THE SUBURBS) or otherwise (as in OCEANPRINCE), that may either speak audibly or through the apparition of Magic Cards. Once apparated, each card has a specific meaning, a set of them forming an utterance; thus a Card-Giver can be a vital device if one cannot speak or cannot hear. Since it has a face, it is possible also for the Card-Giver to have a mind of its own (see: Person) and to speak of its own accord. The Card-Giver in OCEANPRINCE is exclusively this way inclined, declaring for example “Pear Tart For All!” of its own volition.

Cave of Choices, The

The mouth of the Cave of Choices

A magical World-Within-a-World, created using the Beer Glass by the Three-Headed Beer Goddess. It is held as sacred by Sphinxes, who, when first encountering the Cave, were offered all of the Choices. Upon choosing beer, they were taught the knowledge of brewing and of using the drink to fashion Beer Glasses. The entrance to the Cave of Choices is located in a cliff-face near to Henry's Hotel and is only accessible in the Sphinxes' festival month of February. It was found by Peredur and Pyrrha with the aid of the Pear Tart Person and the Wizard Wardary in LITTLE NODULES: PART 1.

Choice­master, The

The Choicemaster

The first Sphinx, who became the Three-Headed Beer Goddess through their knowledge of the Beer Glass. In their avatar present-body, they present Choices to those entering the Cave of Choices. They taught their knowledge of the Beer Glass to the Sphinxes, who chose wisely within the Cave.


A cinema in the Ziggurat City. See: Pear Cinema.

Circles, Flash­ing

a Flashing Circle

A technology of knowledge-swapping a person, typically used to turn Punchinelli into autonomous persons by separating individuals from the hive-mind, as seen at the end of 12 PEOPLE OF FISH and at Henry's Hotel in LITTLE NODULES: PART 1.

Cloister, The

The Cloister

The Cloister

A microcosm/diagram of the Oikoumene and thus an important place for Gardeners and the more auspicious of the locations of the Tree. It is the site of two sealed doors leading beyond the bounds of the Oikoumene into Negative Space. The Cloister does not necessarily have a fixed location, but in THE STARS GO OUT it was located on an island close to the Distant City, after having been awhile located inside the Diamond in 12 PEOPLE OF FISH where it briefly contained a hedge maze.


The demi-spirit, Pyrrha

A half-god or hero. A person possessed of, and thereby transformed by, extraordinary knowledge. As past→present knowledge will affect the present-body and thereby present→future movement, a demi-spirit often possesses wings upon their present-body granting advanced and occult movement. Notable demi-spirits include: Pyrrha, the Owl People, the Choicemaster, Marie.

Dia­mond, The

The Diamond

An extraordinarily large diamond, possibly a mountain known as Mount Fish, venerated in the Village of Fish to whose inhabitants it may appear in avatar form at auspicious occasions. The Diamond is a kind of solid-state storage technology, capable of entrapping/storing places and temporalities. The interior of the Diamond is occasionally accessible in the area demarcated by its associated Gateposts (encompassing a region in and around the Village of Fish). At one point (12 PEOPLE OF FISH) the Cloister and the Tree were temporarily relocated to the Diamond due to damage to the latter by separation from its water supply, the Real Ocean (possibly caused by the well-intentioned excavations of the Ocean Prince). For some time it was hoped by the People of Fish that the Diamond would prevent the coming of Lord Bruggis and the subsequent fall of the Ziggurat City.

Distant City, The

The Distant City

The skyline of the Distant City

A hive-city created by the Punchinelli, its name derives from the inability of any to approach its bounds who are not Punchinelli themselves. The city sits upon a lake or ocean, suggesting that it is a World-Within-a-World created through the use of a Wine Glass. The Cloister and the ruins of the Magical Kitchen were drawn into the orbit of the city during the events of THE STARS GO OUT.

Duck & the Pyra­mid, The

The Duck and the Pyramid as playing cards

A pair of power. Influential when drawn together from a Magic Card deck, probably due to the association of ducks with Biscuity Biscuity.



A notable Tourist and apprentice to the Wizard Wardary. They also work at a drive-through branch of Mr. Wonderful's fast food restaurant, where they are unhappy. They were present at the discovery of the New Species and at the creation of the Punchinelli.

EXCEL­LENT! Apart­ments

Entrance to the lobby of EXCELLENT! Apartments

EXCELLENT! Apartments building

An apartment building at Torte, situated opposite Henry's Hotel and at the terminus of the principle road into the resort. Angelica lives on the second floor, one of seemingly only two other residents. They were visited at the Apartments by Peredur's Sister during the events of 12 PEOPLE OF FISH.

Fish, Mount

Mount Fish

A conical mountain located at the centre of the Village of Fish. Possibly the corporeal form of the Diamond.

Fish, The Village of

The Village of Fish

A suburb of the Ziggurat City, ranged around the base of a conical mountain (Mount Fish) and surrounded by damp and dreary moorland. It is notable as the location of the Diamond and as the dwelling-place of the twelve People of Fish.

Fish People

Fish People

Twelve inhabitants of the Village of Fish who venerate and utilise the Diamond, identifiable by their cowls designed to look like fish heads. They went on to form the Knights of the Table Round under the errant knight Peredur following the failure of the Diamond to prevent the fall of the Ziggurat City.

Fish Ships

A Fish Ship docked at Knightrees

A Fish Ship

Mode of transport particular to the Knights of the Table Round.

Forest, The

The Forest

A rhizomatic pine forest that grows wherever there are ruins, its roots nourished by the ingress of the Real Ocean. As scar tissue, transitional regrowth after destruction (damage to Oikoumene), the Forest is associated with the Cup (as are all trees, including the Tree). The principle, and perhaps most ancient, mass of trees known as the Forest is located in a valley near the Village of Brug Night and encompasses the unidentified remains of ancient structures perhaps related to the origin of the Sorcerers (see: Ancient Sorcerers), such as the Fountain, alongside more recent facilities for tourism, such as a cafe and miniature railway. Lately it engulfs the ruins of the Ziggurat City also.

Forest Rangers

A Forest Ranger

Guardians of the Forest. Forest Rangers, or Fore-Strangers, are to the Forest as Gardeners are to the Tree. Unlike Gardeners, however, Forest Rangers use Wine Glasses rather than Bells. When within the boundaries of the Forest, Rangers are capable of functioning as Guides, as seen in THE STARS GO OUT. They are friends with animal-like peoples, such as Sphinxes.

Foun­tain, The Sorcerers'

The Fountain

A fountain located in the Forest, on auspicious occasions it is capable of turning water back into wine for use in creating Wine Glasses. The Fountain is carved to resemble the mask of a Sorcerer, and is referred to by a Sorcerer in THE STARS GO OUT as their “birthplace,” suggesting that it, and the various other ruins found in the Forest, are the remnants of Ancient Sorcerer constructions.

Frog People

A Frog Person

Large green frogs with human-like faces. Mysterious beings, possibly friends or associates of the Wizard Wardary.


A Gardener

Guardians of the Oikoumene, Gardeners act to ensure that the world does not entropically collapse, flooded by the Real Ocean. They achieve this by intervening, pruning and recording (gazing), work aided by, and associated with, their use of Bells. As part of their interventionist function, Gardeners may act as Guides, as done gently (along with recording) by the Gardener in THE STARS GO OUT. The care of the Tree, as emanator of positive space, is of extreme importance to Gardeners. Occasionally some Gardeners may become reclusive, turning to the maintainance of smaller, more manageable parcels; often a World-Within-a-World created by themselves; becoming Hermetic Gardeners.

Gard­eners, Herm­etic

An Hermetic Gardener

“ET IN ARCADIA EGO.” Gardeners who concern themselves no longer with the Tree and the Oikoumene as a whole, instead tending to small parcels of land, usually a private World-Within-a-World created by themselves. Unlike regular Gardeners, Hermetic Gardeners use Wine Glasses over Bells. Hermetic Gardeners are responsible for the creation of various new plant-like peoples, such as the Punchinelli and the Potato People. Notable Hermetic Gardeners include the Ocean Princess and the Potato Friend.


The Gateposts

Grounding agents of the Diamond, of which there are probably four, located at equal distances from the mountain at the centre of the Village of Fish (four were photographed by Peredur's Sister in 12 PEOPLE OF FISH). They both conduct and mark the borders of the Diamond's influence, wherein the Diamond's avatar may appear. In 12 PEOPLE OF FISH, Peredur's Sister and Angelica used reproductions of the Gateposts to enter the Diamond artificially.

Gibbon Guide, The

The Gibbon Guide

A Gibbon who assisted the Wizard Wardary and their Courier in their escape from the Pear Hotel, guiding them along the train network to Mount, a location of the Magical Kitchen. The Gibbon Guide went on to return to the Gibbonhome in a human-like form, their tasks complete.

Gibbon Mart

Gibbon Mart

Supermarket chain. Probably unrelated to Gibbons.

Gibbon Woman, The Wise

The Wise Gibbon Woman

A Gibbon in human-like shape. They perform divination with dice and act as a Guide to the Searcher of the Magical Kitchen in KITCHENDREAM.


The Gibbonhome

A World-Within-a-World, created either for or by the Gibbons. It is their birthplace and fastness, located beyond the top of the Tree. Only Gibbons (and, it must be assumed, Owls) know how to get there (only Gibbons can climb the Tree).


A Gibbon

Soft, spry and unfathomably ancient animal-like people, fond of train travel and inclined to act as Guides due to their great wisdom and extraordinary motion (second only to that of spirit entities and those utilising Bells) that allows them to climb the Tree and enter through the canopy into a World-Within-a-World, the Gibbonhome. All Gibbons can also change into a human-like form on a whim, making it a possibility that all who are Guides (of human-like appearance) are actually Gibbons as well.

Grollid Sub­stance


The rarest of the three hypostatic substances that compose the Oikoumene; an unsettling, unwholesome and gasseous substance associated with the repellent sub-deity Grollace and its underlings, Clumpiss and Farmhand. Uniquely, Grollid substance can both create (through its emanation from the Tree) and destroy (by displacing parts of the world through partial instantiation of Biggis), reflecting the dual nature ('human or animal') of Grollace itself.


Unlike the other two substances--bread and wine--Grollid substance is composed of sub-unitary particles; microscopic, insect-like beings of long-forgotten name (known only as Forgotten-Name Creatures). Upon the back of each such entity is a Windmill, through which Biggis is accessible.

Diagram showing a Grollid particle. A Forgotten-Name Creature with a Windmill on its back.


A Guide

Entities conducting guidance, usually to Tourists. Notable Guides include: Angelica, Pyrrha (after becoming a demi-spirit), the Gibbon Guide, Marie, the Wizard Wardary.



Very mysterious entity, proprietor of Henry's Hotel and formed of the Magi of Henry. Possibly responsible for the evolution of the Potato People into the Pear People through teaching them the knowledge of hotels.

Henry, Magi of

The Magi of Henry

Three confidants, brought together by shared and obscure ambitions, who together are the entity Henry. The Magi comprise a decrepit Sorcerer, a Gibbon and the Ocean Prince (who attends their meetings through their Avatar), together they run Henry's Hotel. They possibly engineered the evolution of the Potato People into the Pear People, for unknowable reasons.

Henry's Hotel

Henry's Hotel as seen from the sea

Henry's Hotel inland-facing facade

A famous seaside hotel, run by Henry. It is located at Torte, a resort World-Within-a-World created by Pyrrha in LITTLE NODULES: PART 1.


An Icosahedron

An object made of Grollid substance. An Icosahedron is a technology granting the knowledge to open doors between the Oikoumene and Negative Space. See: Bell & Cup, The.

Juicy Juice

Juicy Juice





A hillock notable for its cypress trees that look like knights (or indeed are knights due to reproduction). Knightrees is the location of a Sphinx communication terminal and a dock for aircraft such as Fish Ships. The Wizard Wardary visited here with their Valet in LITTLE NODULES: PART 1 in order to send a postcard to the Pear Tart Person.

Knights, Questing

A Knight Errant

Knights errant; Tourists.

Knights of the Table Round, Safe­house of the

Peredur's house

Safehouse of the Knights of the Table Round

Peredur's house and fastness of the Knights of the Table Round, located in the West-Corner Mountains of Third Tier in the Ziggurat City (an area largely unaffected by the structural damage caused by the followers of Bruggis). It is the foremost meeting-place of the Knights and also the location of their Round Table.

Knights of the Table Round, The

Knights of the Table Round

A group comprised of the twelve People of Fish--reconfigured for a questing, touristic role beyond their native Village of Fish and the influence of its Diamond--plus the demi-spirit Pyrrha. They wear circular white masks with black circles at their centre, representative of the Round Table around which they gather in Peredur's bungalow, located on Third Tier in the Ziggurat City. These masks also seem to have anti-surveillance properties, disrupting the view of anyone observing a Knight through a Bell-made portal. They venerate the Owl People and seek their knowledge in order to become akin to Sorcerers, hoping to fill a power vacuum in the Ziggurat City left after the sundering of its Pyramid and the expulsion of its Sorcerers by the followers of Lord Bruggis. Notable members include: Peredur, Marfisa, Pyrrha. The Wizard Wardary has assisted them on occasion.

Group chat

The Knights maintain an ongoing group chat through the BOLOfone messaging app, accessible from both computers and mobile telephones. Each member uses an abbreviation of their name and an animal profile picture, those which are currently known are listed below:

Frog profile picture gris, frog: Grifles.

Rabbit profile picture hecdmr, rabbit: Hecate de Maris.

Badger profile picture perdur, badger: Peredur.

Cat profile picture pinr, cat: Pellinore.

Stoat profile picture ??, stoat: Pyrrha.



Knowledge of a thing allows a greater degree of interaction with that thing. Anything is feasible in an artificial, immaterial world, but access to anything requires knowledge. A holder of greater knowledge knows how to use a greater variety of systems to a greater degree of functionality. This may for example be the knowledge of using Bells that is possessed by the Sorcerers, or the knowledge of achieving advanced forms of movement that is possessed by demi-spirits. Knowledge is often condensed into functional objects (technologies) that focus associated systems and render them more accessible to the user. Application of knowledge is in essence magic-working.



Roiling waveforms of Negative Space, extremely objective.

Lobster, The

The Lobster

Owner of a seedy store, is also the guardian of a portal/backdoor into the Pear Hotel as used by the Courier of the Wizard Wardary in PEARHOTELSPIRAL.


Hermes Trismegistus

Within the Oikoumene there is no material and no inherent material laws,* instead things function through a magical process, a subjective narrative ('as we agree with the Worlding Witch, things just happen', or more precisely 'as we agree with the Worlding Witch, things just happen over time'). For subjects/figures, interaction with, and influence in, the way in which the world unfurls into the future must be achieved through knowledge (comprehension of a ritual or 'magical working' (thus a narrative change)), either directly held or accessed through a technical object (such as a Bell or Cup) or spirit entity communication (embodiment through an image):

Diagram of a person influencing the world through knowledge

Diagram of a person influencing the world through technology

Diagram of a person influencing the world through ritual at a magical location

Diagram of a person influencing the world through spirit-image communication

*Reliable practice of science is impossible within the Oikoumene.

Magical Kit­chen, The

The Magical Kitchen

An ancient World-Within-a-World accessible/known only to Owls, Sorcerers and Gibbons, although it was for awhile a shrine for the Punchinelli. It is one of the locations of the Tree and a microcosm of the whole Oikoumene.

Magical Kit­chen, Search­er of the

Searcher of the Magical Kitchen

Tourist who searched in vain for the Magical Kitchen in KITCHENDREAM. They wear a special hat that allows them to open and jump though portals.



A Person of Fish and subsequent member of the Knights of the Table Round, casting off their Diamond-shaped fish-mask during IN THE SUBURBS. Marfisa is a friend of Angelica's and appeared alongside them at the pub in the Three-Headed Beer Goddess television commercial in LITTLE NODULES: PART 1.



A human-like demi-spirit-ish entity who is a friend and Guide to Edward in KITCHENDREAM. They have antlers, a stubby tail and wear a skirt made out of leaves, perhaps associating them with animal-like peoples and the Forest. They are fond of mayonnaise (which they can reproduce at will) and Pear Tart. They encouraged the Searcher of the Magical Kitchen to give up their quest to find the Magical Kitchen by declaring: “the Magical Kitchen does not exist, therefore you cannot find it,” suggesting that the Kitchen is a proprietary World-Within-a-World, accessible only to those with knowledge of it.


A Mask

Technology used to assign faces. Used by various groups to assist in forming a single entity with a consensual purpose out of many individuals (the adopting of one present-body by a multitude). Can also be used to give faces to inanimate objects, thereby creating people.


Within the Oikoumene there is no physical matter, only appearance. Such appearance emanates from hypostatic substances within a magical substrate (narrative).




World-Within-a-World visited via train by the Wizard Wardary, the Courier and the Gibbon Guide in PEARHOTELSPIRAL. At Mount is a train station and a single house, the house contains a method of reaching the Magical Kitchen guarded by a Sorcerer.

Mr. Wonder­ful's Rest­aurant

Mr. Wonderful's Restaurant

A Mr Wonderful's near the Village of Fish

“Mmmm good! Yummy taste that you expect!” A fast food restaurant chain, branches can be found throughout the Oikoumene. Mr. Wonderful's restaurants have an especially magical atmosphere (from the effect of Beans of Gold) and thus are places where unexpected events and revelations may take place. This happens, for example, to Edward in KITCHENDREAM and Peredur's Sister in 12 PEOPLE OF FISH.

Negative Space

Negative Space

Beyond the sub-created reality of the Oikoumene. Entropic and scientific live-action. It is accessible through cracks/damage in the Oikoumene, through a pair of sealed doors in outer wall of the Cloister and at the roots of the Tree as the Real Ocean.

New Species, The

The New Species

A mysterious entity, created by the Beauty Icon from the body of a Sorcerer. It was observed by Edward, the Wizard Wardary and a younger version of the Wizard Wardary in PEARHOTELSPIRAL. Wardary remarks of it: “it is an honour to be present at the discovery of a new species.” Pyrrha is also described as a “new species” by a Card-Giver in OCEANPRINCE, perhaps referring to their newly attained existence as a demi-spirit.

Nodal Net­work

A Flesh-Map of a Part of the Nodal Network

A network used by the Punchinelli to portal-travel without immediate access to Bells. Each node is a receptacle designed to fit a Punchinello's hand, upon the insertion of which the node projects a flesh-map of possible destinations; the locations of further nodes in the network. It is likely the network is a pre-existing system, 'tunnelled' out by a group with advanced knowledge of Bell use (possibly Gardeners) before being revealed to the Punchinelli (possibly by their creator, the Gardener Ocean Princess) or discovered by them independently. Used by a Punchinello in THE STARS GO OUT to travel from the Forest to the Village of Brug Night.

Ocean, The Real

The Real Ocean

Endless live-action ocean. A/the sea of Negative Space. It is located outside the Oikoumene, at the roots of the Tree and the Forest (the connection and balance between negative and positive space), to which it provides nourishment. The Ocean surrounds the Pear Hotel, making escape for those imprisoned there extremely treacherous. It is the dwelling-place of the Ocean Prince and the location of their underwater laboratory, the live-action nature of the Ocean allowing the Prince's practice of science. The floodwaters of the Ocean are held back from engulfing postive space by the work of Gardeners.

Ocean Prince, The

The Ocean Prince

The only known scientist, inhabitant of the Real Ocean--a live-action, negative sea beyond the Oikoumene--from where they study bacteria in an underwater laboratory, a pursuit only possible in live-action. They observed the events of OCEANPRINCE, possibly transmitting the knowledge that made the Tourist Pyrrha into a demi-spirit. It has been suggested that they were once a Gardener who fell tragically out of the Oikoumene by digging too deeply at the roots of the Tree (this thus being the reason for the Tree's damaged state when taken under the protection of the Diamond in 12 PEOPLE OF FISH). They are the sibling of the Ocean Princess and, through an avatar body, a Magus of Henry.

Ocean Prince, Avatar of the

The Avatar of the Ocean Prince

A puppet body through which the Ocean Prince can communicate and interact with the Oikoumene and their fellow Magi of Henry while the Prince themself remains trapped outside in the Real Ocean. The Prince interacts with their puppet through an Icosahedron-tunnelled portal, mounted on its back.

Ocean Prin­cess, The

The Ocean Princess

A notable Hermetic Gardener. They dwell at the Palazzo, a defensive proprietary World-Within-a-World they created using the Wine Glass as surety against the possible fragility of the Oikoumene, an idea theorised by their sibling, the Ocean Prince. They are a friend of the Wizard Wardary and once provided safe haven to the Wizard's apprentice Edward. They are the creator of the plant-like, hive-minded Punchinelli, a plant-like people they brought into being at the end of OCEANPRINCE.

Oikou­mene, Micro­cosms of the

Giovanni di Paolo, Creation and the Expulsion from Paradise, c.1445

A place (or in the exceptional case of the Pear Tart Person, an entity) that is a fulcrum of the entire world, a privileged point at which all the Oikoumene may be accessed at once as a kind of tangible metaphor or surface. Microcosms of the Oikoumene include the Cloister, the Magical Kitchen (both being locations of the Tree), all pear tarts and the Pear Tart Person.

Oikou­mene, The

A T-O Map

The habitable, positive world; held in equilibrium with Negative Space (the Real Ocean) by the Tree and the work of the Gardeners. The Oikoumene also exists in microcosm as the Cloister, as the Magical Kitchen (both being locations of the Tree), as any pear tart and as the Pear Tart Person. The Oikoumene is a fictional phenomenological sub-creation, composed of appearance rather than matter. Narrative functions through subjective magical processes rather than through physical laws. Things (figures and grounds) within the Oikoumene (the film image) are composed of either one of three hypostatic substances--wine, bread or Grollid substance--emanated from the Tree.

Diagram of the Oikoumene and the Real Ocean

Regions of the Oikou­mene

The Oikoumene is divided into three parts, each associated with aspects of a person and sections of the Tree. These regions are the Roots (associated with knowledge, inscription, past), Userspace/Userland (associated with body/trunk, the visible, present) and the Canopy (associated with action, movement, future):

Table of equivalencies between regions of a person, the world and the Tree

Owl Demi­urge, The

The principal sub-deity. Associated with creation, narrative, the Tree and Owl People. See: Worlding Witch, The.

Owl People

An Owl Person

Mysterious, animal-like demi-spirits, children of the Worlding Witch itself. Owls are the most knowledgeable of all peoples, and may sometimes act as Guides, albeit rarely and indirectly. This guidance is usually transmitted through the exchange of the artifact Young Woman with a Pink. They gifted the knowledge of Bell-working to the Ancient Sorcerers at the close of the Age of Wonders and to Peredur, through the screening of the film To Celebrate Memory 7: Contact! at the Pear Cinema in IN THE SUBURBS.

Pal­azzo, The

The Palazzo

The Palazzo

A proprietary World-Within-a-World created by the Ocean Princess. As the name suggests, primarily the Palazzo is an Italianate palace, with terracotta roofs, whitewashed walls and a tiered garden arranged around statuary and cypress trees. This palace is built into a rocky island surrounded by water (as is typical of worlds created by the Wine Glass). The Palazzo has become the permanent home of the Princess, where their friends may visit, such as the Wizard Wardary in OCEANPRINCE.


Central Pan


A small city in which Pyrrha lived before becoming a demi-spirit, also visited by the Wizard Wardary and their Courier with a Card-Giver in OCEANPRINCE. Most notable civic feature is a ruined Pyramid, repurposed as an outdoor market.

Pan Public Library

The Exterior of Pan Public Library

A repository of books (knowledge) located on the outskirts of Pan. It is possible to gain knowledge of spirit entities by frequenting libraries, as Pyrrha achieved in OCEANPRINCE.


Pear Station


Train station from which the Wizard Wardary and their Courier embarked after escaping the Pear Hotel in PEARHOTELSPIRAL.

Pear Cine­ma

The Pear Cinema Box Office

A cinema located on First Tier in the Ziggurat City before it fell to the Pear People. Subsequently it has become the Pear Hotel, being detached from the City and relocated by the Pear People to the Real Ocean. The cinema had an accompanying bar, named the Ziggurat for its impressive views over the city's Pyramid. In IN THE SUBURBS, the film To Celebrate Memory 7: Contact! was shown in the Pear Cinema to Peredur, gifting them with the knowledge of Bell-working.

Pear Hotel

The Pear Hotel Poster

A World-Within-a-World used by the Pear People to imprison their enemies, mainly Sorcerers. It is located in the Real Ocean and--maybe due to its being outside of the Oikoumene and hermetically sealed--experiences time in a cyclical, spiralling fashion; the same day over and over again. Those who are agèd in the Oikoumene are ever-young in the Pear Hotel Spiral. The Wizard Wardary was taken prisoner and sent to the hotel during Brug Night in THE STARS GO OUT, though they later would escape with the help of their Courier in PEARHOTELSPIRAL. The Pear Hotel was originally the Pear Cinema, located in the Ziggurat City. Following the fall of the city the building was detached from the Oikoumene and placed in Negative Space by the Pear People's powerful Brug Night rituals.

Pear People

A Pear Person demi-spirit

A plant-like people who evolved from Potatoes, possibly through the influence of Henry's hotel-knowledge. They desire the flooding of the Oikoumene so that they may taste the Real Ocean, a desire they share with other plant-like people, such as the Punchinelli. The Pear People worship the Lord Bruggis, to which they give thanks every hallowed Brug Night at their rotting fastness, the Village of Brug Night.

Pear Tart

A Pear Tart

“Pear Tart For All!” Baked good venerated by all entities except Pear People. The first batch was probably baked in the Magical Kitchen itself, and no doubt tasted very excellent indeed. All Pear Tarts are microcosms of the Oikoumene.

Pear Tart Person

The Pear Tart Person

Possibly the most potent entity in the world, being, uniquely, a microcosm of the Oikoumene and a person. During the events of LITTLE NODULES: PART 1, their form was created by the Knights of the Table Round from the bodies of decomposing Pear People and brought to the Cave of Choices by the knights Peredur and Pyrrha. Within the Cave, the Pear Tart Person was given Choices by the Choicemaster.



Tourist and principal member of the Knights of the Table Round (and therefore perhaps also a Person of Fish). Peredur leads the Knights in search of the wisdom of the Sorcerers, having been given preliminary knowledge of Bells by the Owl People themselves through the medium of the film To Celebrate Memory 7: Contact!. During the events of LITTLE NODULES: PART 1, Peredur and Pyrrha created the Pear Tart Person and brought them into the Cave of Choices.

Pere­dur's Sister

Peredur's Sister

Tourist who, in 12 PEOPLE OF FISH, accompanied their Guide, Angelica, into the Diamond through the photographing (see: Reproduction, Artificial) of the Diamond's Gateposts. It is uncertain whether they are a relation of Peredur.


Les masques singuliers by James Ensor 1892 detail

A subject or figure, as opposed to an object or ground. Any one thing (subject or object) within the Oikoumene is a threefold time-image composite, made up of present body (appearance, face-mask, aesthetic quality), present→future movement (spirit, animation, travel) and past→present knowledge (soul, inscribed memory, intelligence that begets future movement). These components influence each other in chronological order (the order in which they are emanated from the Tree), so knowledge may affect appearance, appearance may affect movement. An object with a face is always a subject/figure, the face granting a 'gaze' (narrative agency); the boundary between object and subject is therefore thin. Masks can be attached onto objects, transforming them into figures through a reproductive process, such as the use of a Cup.

Diagram of a person

Diagram of subject movement

Knowledge and travel

Knowledge of/about movement or action preordains its execution. In the case of travel through the Oikoumene (the world)--more precisely, instantiations of the Oikoumene over time--demi-spirits (knowledgeable and winged beings) may move about effortlessly while others require the knowledge to do so, given to them through guidance (see: Guides) or technologies (such as trains, Bells, the Nodal Network, etc.).

Potato Friend, The

The Potato Friend

A Hermetic Gardener who lives on a small island within their own proprietary World-Within-a-World, seen at the beginning of OCEANPRINCE. They enjoy listening to cricket on the radio. They created the Potato People by attaching masks onto large potatoes, hoping to create friends.

Potato People

A Potato Person

Lumpen plant-like people created by the Potato Friend at the beginning of OCEANPRINCE. The Potato Friend did a poor job of them, possibly due to an incomplete working knowledge of the Wine Glass. Because of this, the majority of Potatoes' faces have come unstuck over time. The more robust Pear People evolved from the Potato People, possibly through knowledge of hotels granted to them by Henry.



Hive-minded, plant-like people created by the Ocean Princess in the gardens of the Palazzo at the end of OCEANPRINCE. Learning the knowledge of working with Wine Glasses (possibly from the Ocean Princess), they have since flourished independently into a society based at their hive-capital, the Distant City. Like many plant-like people (e.g. the Pear People), the Punchinelli desire to sup upon the delicious waters of the Real Ocean; a pleasure their kin, the Tree and the Forest, enjoy. Such desire led them to attempt entry into Negative Space through the creation of an Icosahedron during the events of THE STARS GO OUT. Individual Punchinelli may be separated from the hive through the use of a technical object, the Flashing Circle, as seen in 12 PEOPLE OF FISH.


A Pyramid

The massive strongholds of the Sorcerers, found mainly at population-centres. From their Pyramids, the Sorcerers work their Bells; observing and intervening in the world around them to further their own secretive ends. Throughout the land, several Pyramids also lie in ruins; most notably the Pyramid of First Tier in the Ziggurat City, which was sundered by Lord Bruggis and the Pear People in THE STARS GO OUT.



A Tourist who gained great knowledge by both visiting Pan Public Library and listening to a cassette tape containing the Ocean Prince's discoveries in OCEANPRINCE. This knowledge made them a demi-spirit, capable of advanced movement and use of both the Bell and the Cup. They have either blonde or pink hair, usually wear a green jumper with pink trousers or skirt and are possessed of a pair of fleshly wings that often cause them considerable pain.

Exploits as Guide to the Knights of the Table Round

Pyrrha became a member of the Knights of the Table Round through their association with the Knights' principle member, Peredur. Pyrrha acts as a Guide to the Knights and is particularly valued for their skill in using the Wine Glass. In LITTLE NODULES: PART 1, they assisted Peredur in the creation of both the Pear Tart Person and the World-Within-a-World Torte (within which is an entrance to the Cave of Choices), acts culminating in the bringing of the Pear Tart Person into the Cave.

Repro­duction, Arti­ficial

Engraving from Dürer's instruction for measuring with compass and straightening gauge

Any image within the Oikoumene is real because the world itself is already an artificial and immaterial sub-creation. Any reproduction is therefore as real as (or no more real than) its 'original'; any new production or creation is an immediate part of the existing world. Knowledge of this function to achieve things such as the creation of Worlds-Within-Worlds, new peoples and spirit-entity communication can be given by the Cup, a reproductive technology. Reproduction's inverse is unproduction.


Sailing the Oceanum Objective

Science--empirical observation of repeatable material phenomena(-ish)--is only possible in the objective, material-live-action Real Ocean, outside the Oikoumene. The Oikoumene is a sub-created and immaterial fiction and instead relies on magic to achieve said phenomena. The Ocean Prince, who lives in the Real Ocean, is the only known practitioner of science.


A Sorcerer

A powerful group of entities, indentifiable by their red robes and golden masks, who gained great knowledge of Bells from the Owl People at the close of the Age of Wonders (pre-contact Sorcerers are known as the Ancient Sorcerers). The Sorcerers' masks are adorned on the inside with lengthy spikes designed to puncture their eyesockets. They instead use Bells housed in monolithic Pyramids to provide far-reaching, super-vision.* From their Pyramids, they influence worldly events for their own mysterious ends; many still believing themselves absolute rulers of the Oikoumene.

*Not all Sorcerers do this; the Wizard Wardary, for example, leads a extro-pyramidic and eye-retaining existence as a nomadic Guide.

Sorc­erers, Anc­ient

A Leader of the Ancient Sorcerers

Sorcerers as they existed during the Age of Wonders, before their contact with the Owl People and before receiving their knowledge of Bells. It is possible the ruins found in the Forest are remains of Ancient Sorcerer structures. Ancient Sorcerers sought absolute control over the Magical Kitchen and thus the world.

Sphinx, The First


A Sphinx

Secretive animal-like people, lion-dog-rabbit-cats with human-like faces. They live deep in the Forest, usually close to magical places, and view any intrusion into their domain with extreme distaste. Despite this, they are known to befriend and guide Forest Rangers, as seen in THE STARS GO OUT. They are the only people with knowledge of beer-brewing on account of their deity, the Three-Headed Beer Goddess.


A spirit entity

Entities with only a spirit (movement, present→future) component (while, by contrast, a person has a present body and past→present knowledge as well as present→future movement). These can either be sub-deities (such as the Three-Headed Beer Goddess or Lord Bruggis) or associated beings, messengers/acolytes/courtiers (such as Clumpiss and Farmhand or Bull-Princesses). With only present→future movement, a spirit-entity exists entirely before the film-image (in the future), with no visible inscription, and is therefore embedded at a narrative level, with direct magical influence. Correspondence with a spirit-entity--which must be done through interaction with images, such as a totem, icon, Magic Cards or a magical book (giving the spirit a present-body by means of artificial reproduction)--can be desirable for those wishing to alter narrative or to simply express appreciation.

Spirit entities diagram

Diagram of a person influencing the world through spirit-image communication


Dionysus. Detail from 'A Bacchanalian Revel before a Term' by Nicolas Poussin.

Gods of/in the Oikoumene, the 'sub-' prefix denotes their function as sub-created deities of a fictional world. Sub-deities are spirit-entities--existing directly within the narrative substrate (with only present→future existences)--communication with them must therefore involve the offering of a reproduced present-body (an image). Sub-deities have gathered about them various 'hangers on' or courtier spirit-entities, it is often these beings, such as Clumpiss and Farmhand, Borkliss or Bull-Princesses, that play a more involved role in the world's functioning (through Beans of Gold, for instance).


Sub-deities are associated with the substances emanated from the Tree, a process associated with the Owl Demiurge, the Worlding Witch that is the pre-eminent of all gods and parent-figure to the demi-spirit Owl People. The Three-Headed Beer Goddess, favoured by Sphinxes, is associated with bread substance and the beer created from it. Cherry-Sweet Dionysus is associated with wine substance and the Cup. The dual-aspected Grollace is associated with Grollid substance. Grollid substance contains within its makeup the possibilities of both unpleasant creation and unpleasant destruction, its creative functioning is associated with Gollace's acolytes, Clumpiss and Farmhand, its destructive functioning is associated with the Lord Bruggis. Bruggis itself is associated in its own right with Negative Space, Bells, darkness and plant-like peoples.

Sub-Deities diagram


Three substances are emanated from the Tree, as is agreed between the Worlding Witch and all peoples through magic. These are the hypostases of all positive ground (the Oikoumene): wine (water-basis), bread (earth-basis) and Grollid substance (Grollid substance-basis). The vast majority of the world has a basis in wine/water, all objects in these regions can be reduced back to wine and beneath the ground level can be found a watery substratum. Regions with an earth basis are usually underground, all objects in these regions can be reduced back to bread. Grollid substance is different and mysterious, gasseous and loathsome. No known regions have a Grollid basis, but certain objects--such as the Icosahedron--are composed of it. Grollid substance may also destroy other substances (though not cleanly as does the Bell), instantiating in their stead Biggis particulates.

Diagram of the three substances and the sort of appearance they create

Three-­Headed Beer Godd­ess (beer)

Three Headed-Beer Goddess label

A fine and tasty brand of beer, brewed by Sphinxes using a process taught to them by their goddess, after which the beer is named. Though the Sphinxes brew many kinds of beers, Three-Headed Beer Goddess is considered sacred to them and is the only kind they use to create Beer Glasses.

Three-­Headed Beer God­dess (deity)

Three Headed-Beer Goddess

Goddess of the Sphinxes, embodied as its avatar, the Choicemaster, who dwells within the sacred Cave of Choices. The Goddess taught the Sphinxes the process of beer-making and its usage as Beer Glasses. It is the sub-deity of bread substance, beer and animal-like peoples, usually depicted as a leonine Sphinx with three heads, two of which are human-like skulls.

To Cele­brate Memory 7: Con­tact!

To Celebrate Memory 7 movie poster

Historical science-fiction fantasy action film, set during the Age of Wonders and depicting the Ancient Sorcerers' contact with the Owl People. In IN THE SUBURBS, it was shown in the Pear Cinema to Peredur, gifting them, via artificial reproduction of the Young Woman with a Pink, with the knowledge of Bell-working.


Torte outdoor mall


A coastal World-Within-a-World created with a Wine Glass by Pyrrha for/with the Knights of the Table Round while at Peredur's house. It is a popular seaside resort and the location of the famous Henry's Hotel as well as an outdoor shopping area, a pirate-themed Milk-ee Jug bar and the EXCELLENT! Apartments building. Hidden in a cliff nearby is an entrance to the Cave of Choices, as discovered by Peredur and Pyrrha with the Pear Tart Person in LITTLE NODULES: PART 1.


A Tourist

Questing entities, often assisted by Guides. Notable Tourists include: the Courier, Edward, Pyrrha (prior to becoming a demi-spirit), the Knights of the Table Round, Peredur, Peredur's Sister, the Searcher of the Magical Kitchen.


A train

Several kinds of trains

Public transport with a rhizomatic rail network that will not only get the traveller to a multitude of 'mainland' destinations, but even to certain Worlds-Within-Worlds also, providing that they are public-domain. Trains are particularly enjoyed by Gibbons. View network map here.

Tree, The

The Tree

Linchpin of the universe, holding the positive Oikoumene in alignment and balance with Negative Space through its emanation-over-time (narrative/magic) of the three hypostatic substances. The Tree is located both at the Cloister and in the Magical Kitchen, at its roots lies the Real Ocean, which provides its nourishment, beyond its canopy lies the Gibbonhome, fastness of the Gibbons. As the centre of creation, the Tree is the wizard-staff of the Worlding Witch and associated with Wine and Beer Glasses, such Cups are often found buried at its roots. The Gardeners use Bells to maintain the Tree, ensuring the Oikoumene does not flood.

Un­product­ion, Arti­ficial


Within the Oikoumene, matter does not exist and therefore does not have to be retained; things can be completely and tracelessly destroyed, translated, transformed or disappeared. Knowledge of this function to create portals, teleport and see through objects and over great distances can be given through the Bell, an unproductive technology. Unproduction's inverse is reproduction.

Village Store, The

The exterior of the Village Store

Local shopping destination. A tropical-themed, public-domain World-Within-a-World located at the Village of Brug Night, inside a human skeleton and protected by a moat of live-action. The store's proprietor is a beetle (insect-like person) using a reproduction of a painting by François Boucher (1703-1770) as a face. A Punchinello visited the Village Store in THE STARS GO OUT to trade a Wine Glass for a Bell.

Ward­ary, Courier of the Wizard

The Courier of the Wizard Wardary

A Tourist who, in PEARHOTELSPIRAL, delivered a video tape from an iteration of the Wizard Wardary to the Wizard Wardary themself in the Pear Hotel. The Courier managed to enter the hotel by travelling through a secret back entrance, concealed in the Lobster's seedy store. They also transported and (perhaps?) delivered a Card-Giver to a putto at Pan in OCEANPRINCE, possibly catalysing Pyrrha's transition into an demi-spirit.

Ward­ary, The Wizard

The Wizard Wardary

A notable Sorcerer, though one who has rejected their ways almost completely. The Wizard Wardary travels seemingly at random around the Oikoumene, following their own secret schemes but also offering guidance to those in need of it. They have mastered a particular kind of magic-working, in which they iterate themself multiple times throughout time-space; supposedly using an ingenious combination of Bell and Cup or some equivalency. They have struggled long against the Pear People, who have destroyed or imprisoned many other Sorcerers. Edward is their apprentice.

Imprisonment in the Pear Hotel

In THE STARS GO OUT, during the Pear People's sundering of the Ziggurat City's Pyramid, Wardary was captured and imprisoned in the infamous Pear Hotel. Their present body was meanwhile used by the Pear People in a Brug Night ritual to assist the Punchinelli in (disastrously) opening the doors of the Cloister into Negative Space.

Escape from the Pear Hotel

During the events of PEARHOTELSPIRAL, Wardary was able to escape the Pear Hotel through the playing of a live-action video tape smuggled to them by Courier from another iteration of themself. Playing the tape reproduced a subject-to-object magical ritual that allowed Wardary and the Courier to escape objectively through the Real Ocean and board a train on which they encountered the Gibbon Guide, who helped them reach the safety of Mount and the Magical Kitchen.

Association with the Knights of the Table Round

Wardary has rendered assistance unto the Knights of the Table Round and is known to have been granted passage aboard a Fish Ship. They perhaps view the Knights as successors to the Sorcerers. Wardary and their Courier were most likely in some way involved in the demi-spiriting of the soon-to-be Knight Pyrrha in Pan. Later, in LITTLE NODULES: PART 1, Wardary sent instructions from the Sphinxes at Knightrees to the Pear Tart Person, thereby ensuring the discovery of the Cave of Choices by Pyrrha and Peredur.

Ward­ary, Valet of the Wizard

The Valet of the Wizard Wardary

A blemmyae with a Pyramid standard who often accompanies the Wizard Wardary upon their wanderings. What assistance they may offer the Wizard is mysterious.

World­ing Witch, The

The Worlding Witch

Creator sub-deity, pre-eminent of all gods and parent-figure to the Owl People. Associated with the Tree and its function as emanator of the substances that form the world-over-time (narrative). The nature of any narrative progression must be negotiated with the Worlding Witch, either through a spirit-entity, magical place or technical object or through a ritual directly (if the supplicant has the knowledge to do so). In this manner, all phenomena within the Oikoumene is subjective and magical, pre-agreed with the Worlding Witch by many potential subjects (people with a gaze). The Tree is often depicted as the wizard-staff of the Worlding Witch, the delicious soup-of-many-ingredients it stirs is the Oikoumene.


Some wine

A widely enjoyed beverage and one of three fundamental substances which compose the Oikoumene. When poured into a glass under auspicious circumstances becomes a technology of water-based creation/reproduction, the Cup.

Wine (list of known labels)

A XIII, AMBU fd ajkbca, Ansso Bay Nero D'Avolo, Balbo, Brond, Bupdilla, Chuog Sauvignon, Dungtwo IV Special, Eggsbo, Extri Bacu Poutalk, Gonbinakd Iuiogba PERIBOU ~ksl~, Gopilila Umbre JJ Boal, Grundf Zsfg Rfddsdf 3453, Lapin, M. Svueo, Lupiman's New Particilayenbk POP, Lugh Urwn, A Merchant's Wife, Merlot “Umbe” fin siecle, Nero Chuggy Ro, Nero Ubly Bub, NIX088, Ograe Speciale OO Ondo Rondo Bungu, Ograe Speciale XII Ondo Peloo Gru, Ou L'Art de la Guerre, Pear Hotel house champagne, Pear Hotel house red, Pear Hotel sparkling pear wine, Pear Hotel house white, Picpoul Clumpiss & Farmhand, Pinot Noir Bob Old's, Pufrovk, Reisling, Rosso Pulau Kanjd Ckloo, Saus, Slugrund's Favourite, Smell Beroo, Spherecorop, Tavuo, Trywn, TT TTTTT Bob Old's, Unbardien, Zucchero Rosé II.

Wine Glass

A Wine Glass

A reproductive technology granting knowledge of water-based creation through emanation of wine substance. See: Bell & Cup, The.



A world created by use of the Cup, the contents of which can be one of the three hypostatic substances. In almost all cases this substance is wine, though, more rarely, it can be beer. Wine Glass worlds are usually identifiable by their basis in water, Beer Glass worlds by their basis in earth. Access permissions to a World-Within-a-World -- whether public (public-domain) or private (proprietary) -- can be decided by its creator or current owner. Notable Worlds-Within-Worlds include: the Distant City, the Gibbonhome, the Magical Kitchen, the Palazzo, the Pear Hotel, the Village Store, Torte, the Cave of Choices, the Ziggurat City.

Yellow Room, The

The Yellow Room at Henry's Hotel

A restaurant, part of Henry's Hotel, not particularly yellow. Peredur arranged to meet Pyrrha and the Pear Tart Person for breakfast in the Yellow Room in LITTLE NODULES: PART 1.

Young Wo­man with a Pink

Young Woman with a Pink

Painting from the late 1480s, once part of a diptych, and attributed to Hans Memling (c.1430-1494). It is a technology and a symbol of the transmission by the Owl People of their knowledge to others. As a symbol, it is venerated particularly by the People of Fish and subsequently the Knights of the Table Round.

Zig­gurat Bar

The Ziggurat Bar

Bar adjoining the Pear Cinema, with excellent views over First Tier in the Ziggurat City and its Pyramid. Once a favourite drinking spot of Peredur's, however it is now part of the Pear Hotel.

Zig­gurat City

The Ziggurat City

Map of the Ziggurat City after its fall

A large city and World-Within-a-World arranged over four tiers of a pyramidal structure, unique in the Oikoumene for being procedurally generated. At the centre of First Tier is a Sorcerer Pyramid. The 'fall' of the Ziggurat City took place during the events of THE STARS GO OUT, in which the city was overrun by the Pear People and the devotees of their god, the Lord Bruggis, who sundered the Pyramid, imprisoned its Sorcerers in the Pear Hotel and left the rest of the city in a state of ruination. Since the time of the events of LITTLE NODULES: PART 1, the ruin of the Ziggurat City has been partially repopulated, though it has also become part of the Forest. Much of the inner city has come under the sway of the Knights of the Table Round, whilst other parts, particularly stretches of the lower tiers, have become wilderness.


Zucchero Advertisement

A soft drink, known and celebrated for its very high sugar content. The company also produce a rosé wine.